When I look back nearly 18 months back when I started with mobile game development, I didnt even had any idea what it is, other than a laptop and a wornout HD2 burned with custom WP7 ROM.
I started with lot of unfound hype and committed few blunders along the way. I want to share the mistakes I committed so that anybody new to Indie game development should avoid those.
1. All Alone
I started alone with no support or no like minded people alongside me to appreciate my work, and day by day I lost interest. But still again I used to spend lot of time in front of computer to again search for something that inspires me, and again and again I gathered some spirit to continue.…