Well I have not even developed a single game in Cocos2d-x Yet, but just started with Cocos2d-Js and wrote a book last month.
And now when I seriously thought of starting my Mobile Game Development with Cocos2d, they gave the world a good news, and thats the Fastest game engine for Multiplatform development, COcos2d-3.0.
Cool isn’t it??
As per the source, here are the features that xcels par the existing Cocos2d version.
With C++ users in mind
In cocos2d-x v3.0 Objective-C patterns have been completely replaced with C++ patterns.
Class names no longer have the CC prefix (since they are already part of the cocos2d namespace).…